Skip to main content
Case

AI Education Training: Game-Development Creation Workshops

Two teacher workshops where participants completed 15+ runnable AI mini-games, plus 16 class hours of AI courses, a course-development tool and teaching-aid prototypes.

Background

A leading internet company's tech-education program wanted frontline teachers to truly master AI and gamified teaching and run courses independently — not just attend a lecture.

What we did

  • Training design: outcome-driven, four steps — "use → build → create → teach"
  • Two-day offline workshop: from story conception and asset making to code, every teacher finished one work
  • 8-class-hour AI art course covering lower, middle and upper primary grades, aligned with art curriculum standards
  • 8-class-hour AI quality-education course: lesson plans, PPT and verbatim scripts
  • A technical tool helping teachers build gamified courses from templates, with full code and deployment plan
  • Matching teaching-aid plan and prototypes
  • Teacher work coaching, event logistics and results showcase

Location: Guangdong & Sichuan

Outcomes

  • 15+ teacher-built AI mini-games
  • 16 class hours of AI courses
  • Course-development tool for teachers
  • Teaching-aid prototypes

Project materials

AI Education Training: Game-Development Creation Workshops
工作坊现场
工作坊现场
培训现场
培训现场
课程讲授
课程讲授
AI Education Training: Game-Development Creation Workshops
AI Education Training: Game-Development Creation Workshops
AI Education Training: Game-Development Creation Workshops
AI Education Training: Game-Development Creation Workshops
AI Education Training: Game-Development Creation Workshops
AI Education Training: Game-Development Creation Workshops
AI Education Training: Game-Development Creation Workshops
AI Education Training: Game-Development Creation Workshops
AI Education Training: Game-Development Creation Workshops
AI Education Training: Game-Development Creation Workshops